The Grim Dark Podcast: A fortnightly Podcast devoted to roleplaying in the Warhammer 40,000 Universe. Hosted by Mike and James

 

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Eagle Ordinary
Eagle ordinary is a comic based off of a tabletop RPG played by a bunch of nerds on the internet. Sometimes a story is just so cool you just have to share it with your friends. This is one of those stories. 
Dark Heresy Unsanctioned
After his entire hive gang is massacred in an Arbites raid, Novus Jin, scum, is a man down on his luck. Luckily, the introduction of new allies – and a new home – offers him the opportunity to finally turn his luck around. Nevertheless, new friends don’t come without strings attached, 
Crystal Geyser has shared his podcast for his on-going Dark Heresy, 2nd Edition campaign. Check it out!
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Battlefleet Jericho
FFG Community member Marwynn has begun initial drafts to creating a document for Battlefleet Jericho here. 

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Everytime I GM Dark Heresy
Swim tests in Dark Heresy are by far the settings, 'Rocks fall, everyone dies'. Every...friggin...time.

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Are your combat encounters losing momentum as you (the GM) need to roll attacks for seven to eight attackers, one after the other? Same with me here! I am currently trying something new.

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A small project I am working on, making "official" symbols for imperial organizations that are simple to use. I started working on this since many organizations in the Imperium don't have official symbols, or have symbols that appear more as painted artwork than "logos".I started this because I wanted to make stamps, and then it just kinda spun from there.

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Are your combat encounters losing momentum as you (the GM) need to roll attacks for seven to eight attackers, one after the other? Same with me here! I am currently trying something new.+ I use an online dice roler (like http://www.roll-dice-...
This document contains background and rules for the Xenonian Free Companies, an all-female, vehicle-based Guard regiment from a post-apocalyptic world, inspired by references in the 3rd Edition Codex Imperial Guard. In addition to...
Advanced Dark Heresy 2.0In ShortDark Heresy is set into an appealing world of grim future. The original mechanics however become unsatisfying very soon as the combat, investigation, items, psychic powers do not answer to those expectations...
The following Talents are a re-envisioning of how Weapon Talents can be altered to offer more flexibility or scale of knowledge to characters, while providing the bare-bones minimum for those who do not require it. 
In this work-in-progress mini-supplement, I'm attempting to rationalize a schema to present the Rogue Trader archetype in Dark Heresy, 2nd Edition. 
A small project I am working on, making "official" symbols for imperial organizations that are simple to use. I started working on this since many organizations in the Imperium don't have official symbols, or have symbols that appear more as painted...
This supplement is being written to expand upon the nature of Pyskers within the Imperium - and their myriad and strange abilities, traditions, and history. So far the first few chapters have been completed, and in time more will follow....
FFG Community member Marwynn has begun initial drafts to creating a document for Battlefleet Jericho here. To view the first draft, click here. Version 2Version 3Version 4Version 5